- Primary keyword: haikyuu fly high memories tier list focuses on SP Memory rankings
- Universal S tier: Choose flexible Memories that support several teams and positions
- Specific S tier: Use character-linked Memories when their conditions are easy to trigger
- A tier: These options remain usable but have stronger or more consistent alternatives
- Upgrade priority: Build around your main formation before spending heavily on niche Memories
haikyuu fly high memories tier list: How Rankings Work
This haikyuu fly high memories tier list evaluates SP Memories by practical value, trigger consistency, team flexibility, and how well each option fits current formations. The ranking is focused on SP Memories rather than mixing SP, UR, and SSR entries together.
The list uses two S tiers. Universal S tier Memories work across multiple characters or common team archetypes. Specific S tier Memories can be extremely strong, but they usually require one character, one position, or a narrow rotation pattern. A tier contains Memories that are still functional but have been outperformed by more flexible choices.
The rankings are subjective recommendations rather than fixed game data. A Memory’s value can change when a roster gains new skills, when a player changes formation, or when a team’s goal shifts from regular matches to Club Contest.
| Tier | Meaning | Best use |
|---|---|---|
| Universal S | Strong with many characters or formations | First major SP investment |
| Specific S | Excellent when its condition is met | Character-focused builds |
| A | Usable, but less efficient or less consistent | Temporary or niche setups |
| Power-crept A | Replaced by a stronger comparable Memory | Avoid prioritizing unless already invested |
Flexibility
A universal Memory keeps its value when you change players, positions, or team themes.
Consistency
Reliable triggers are usually more valuable than a larger buff that activates rarely.
Role Fit
Match the Memory’s main stat to the character’s actual job instead of choosing only by rarity.
Treat the two S tiers as different investment paths: universal S improves account flexibility, while specific S maximizes a chosen character.
Universal S-Tier SP Memories
Universal S-tier Memories provide the best long-term value because their effects fit common match patterns. They are especially useful when you are still developing several formations and cannot dedicate every resource to one character.
For libero options, the SP Komi Memory is rated highly because its first effect is broadly useful without demanding an unusually narrow setup. Its additional spike-related effect is more conditional, but the initial benefit is strong enough to make the Memory valuable in many teams.
The defensive setter choice is the SP Kageyama Memory. Its recurring critical receive or block mechanic can improve defensive consistency. Even teams with limited Reflex can benefit because the effect helps create more opportunities for critical defensive actions.
For offensive setters, the SP Sugawara Memory becomes more attractive when SP Kenma is available for the bench stamina effect. That support helps preserve the stamina condition required by Sugawara’s Memory for longer portions of a match.
| Position | Recommended Memory | Why it ranks highly | Main limitation |
|---|---|---|---|
| Libero | SP Komi | Broad opening effect and flexible team value | Extra spike effect needs a matching turn |
| Setter, defense | SP Kageyama | Recurring critical defensive mechanic | Primarily improves the defensive side |
| Setter, offense | SP Sugawara | Strong offensive buffs with stamina support | Less consistent without SP Kenma |
| Opposite hitter | SP Konomi | Improves critical damage, attack technique, and power spiking | Best value depends on an opposite-hitter role |
SP Konomi is one of the strongest offensive recommendations because its effects cover several damage multipliers at once. Critical damage, Attack Technique, and power spiking all contribute to a more complete offensive profile. This gives it broader use than an option that improves only one narrow attack pattern.
The main lesson is simple: a Memory does not need to provide the largest single number to be the best account investment. A flexible effect that fits several actions can produce more value over repeated matches.
If you want a safe starting point, prioritize the universal Memory that matches your main position, then choose a second option that supports your most-used formation.
Specific S-Tier SP Memories
Specific S-tier Memories can rival universal choices when their conditions are naturally built into a character’s kit. They should not be dismissed simply because they are narrow. The important question is whether the required action happens frequently enough in your preferred rotation.
The SP Nishinoya Memory is designed around using an ultimate multiple times in one turn, which makes it highly specialized. Because Nishinoya is the character most closely associated with that pattern, the Memory is powerful for him but difficult to transfer to another roster plan.
The SP Oikawa Memory depends on Attack Tempo. Its value rises when Oikawa or a supporting team arrangement can maintain that condition. Similarly, the SP Asahi Memory needs the opponent’s Awareness to fall below a threshold, so it benefits from teams that can consistently manipulate or exploit Awareness.
The SP Bokuto Memory deserves a high placement because its Attack Technique boost is substantial. However, its condition is easiest for SP Bokuto himself, whose ultimate-awakening pattern gives him more control over when the requirement is met.
| Memory focus | Trigger or condition | Recommended user | Practical rating |
|---|---|---|---|
| SP Nishinoya | Multiple ultimate uses in one turn | Nishinoya | Specific S |
| SP Oikawa | Attack Tempo support | Oikawa-centered teams | Specific S |
| SP Asahi | Enemy Awareness below a threshold | Asahi formations | Specific S |
| SP Bokuto | Spike condition with required morale awakening | SP Bokuto | Specific S |
| SP Hoshiumi | Frequent switching between skill types | Characters using block and spike rotations | Specific S |
SP Hoshiumi’s Memory rewards switching between different skill types. In theory, receive-to-spike rotations can activate it, but those actions may not always be under your control. A block-to-spike pattern is generally easier to manage because the player can choose which character performs those actions.
The SP Hoshiumi Memory is therefore most suitable for characters who can alternate skills regularly. It is not automatically the best option for every multi-skill character, because practical rotation control matters as much as the effect description.
A specific S-tier Memory is only a top investment when your formation can activate it repeatedly. Test the rotation before using rare upgrade resources.
Middle Blocker and Wing Spiker Choices
Several SP Memories are strong because they improve common middle-blocker or wing-spiker patterns. Their exact value depends on whether your character is built primarily for blocking, quick spiking, receiving, or a hybrid rotation.
The SP Aone Memory is rated highly for defensive formations because its effect can create a critical defensive action at recurring intervals. Its trigger may depend on another character jumping at the same time, so confirm that your frontline routinely produces the required coordinated block.
The SP Kuroo Memory requires the opponent to have a debuff, but debuffs appear naturally in many established team styles. Quick-spiking, receive-special, and block-focused formations can all create opportunities for this condition. That gives Kuroo broader practical compatibility than the wording might initially suggest.
The SP Tsukishima Memory improves both quick-spiking and blocking. Its block increase is still useful even when the character is built primarily as a middle blocker. This balance makes it a reliable choice for players who want one Memory to remain useful across different role setups.
| Role | Memory | Strength | Team requirement |
|---|---|---|---|
| Defensive middle blocker | SP Aone | Recurring critical defensive value | Coordinated jumps or blocks |
| Debuff-based blocker | SP Kuroo | Strong when enemy debuffs are present | A formation that applies debuffs |
| Hybrid middle blocker | SP Tsukishima | Supports quick spike and blocking | Flexible role or hybrid build |
| Wind spiker support | SP Ginchinmushi | Team stat support after a successful spike | The equipped user must score |
The SP Ginchinmushi Memory stands out because it can support the whole team after the equipped character scores a spike. The increase is not described as the largest team buff, but it gives the Memory value beyond the individual attacker. This is useful when you want a wind spiker to contribute both direct damage and team support.
For receiving-focused builds, SP Iwaizumi is the clearest specialist option. Most other wind spikers are primarily chosen for spike output, while Iwaizumi benefits more directly from a receiving-oriented status profile.
Do not compare every middle-blocker Memory by attack numbers alone. Blocking, debuffs, Awareness, and rotation control can determine the better result.
A Tier and Power-Creeped Memories
A-tier Memories are not unusable. They are simply less attractive when compared with newer or more consistent alternatives. Keep them if they already support an established character, but be cautious about making them the next major upgrade.
The SP Sakusa Memory is difficult to activate consistently because it wants the user to receive and spike in the same turn. With limited spikers rotating through a formation, that timing may not occur often enough. SP Hoshiumi offers a more flexible skill-switching pattern, even though its individual buff may be lower.
The SP Ushijima Memory can provide a large Awareness increase at the beginning of a match, but Awareness may already be supplied by other characters. When the Awareness effect is not needed, SP Konomi generally offers a more complete offensive package.
The SP Tendo Memory combines blocking, quick spiking, and Awareness. Its problem is competition from SP Tsukishima, which offers stronger or more useful hybrid value for many middle-blocker builds. Tendo’s Awareness also loses value in formations where another character already supplies it or where the team converts or removes Awareness.
| Memory | Why it falls to A tier | Better comparison |
|---|---|---|
| SP Sakusa | Same-turn receive and spike condition is inconsistent | SP Hoshiumi for flexible skill switching |
| SP Ushijima | Offensive effects are less complete without the Awareness need | SP Konomi for broader damage scaling |
| SP Tendo | Hybrid buffs and Awareness are less efficient for common teams | SP Tsukishima for balanced blocking and quick spiking |
Before replacing an A-tier Memory, consider your current investment. A fully upgraded option can still outperform an unbuilt replacement in real matches. The tier list should guide future spending, not force an immediate reset of every roster.
Avoid replacing an invested A-tier Memory unless the alternative improves both your trigger consistency and your character’s primary role.
How to Choose and Upgrade SP Memories
Use this process whenever you obtain a new SP Memory. It prevents rarity from becoming the only factor in your decision and helps identify whether a strong effect actually fits your roster.
Identify the Character’s Main Role
Decide whether the character is primarily receiving, blocking, quick spiking, power spiking, or supporting the team. Start with the Memory that improves the role used most often.
Read Every Trigger Condition
Separate always-on effects from conditional effects. Note requirements involving Awareness, debuffs, stamina, Attack Tempo, morale awakening, or skill switching.
Test the Rotation
Play enough matches to see whether the condition appears naturally. If you must delay actions or disrupt the formation to trigger the Memory, its practical value may be lower.
Compare the Closest Alternative
Compare the Memory with another option for the same position. Focus on total team value, consistency, and stat relevance rather than one impressive effect.
Upgrade After Confirmation
Spend rare resources only after the Memory has proven useful in your main formation or Club Contest setup.
| Decision question | Choose the Memory when |
|---|---|
| Is it universal? | It works across several characters or common formations |
| Is it specific? | The intended character naturally satisfies the trigger |
| Is it hybrid? | Both supported stats contribute to the character’s actual role |
| Is it power-crept? | A newer Memory offers similar value with fewer conditions |
SP Memory Review Checklist:
- Match the Memory to the character’s primary role
- Confirm the trigger appears during normal rotations
- Compare the closest Memory for the same position
- Check whether another teammate already supplies the same buff
- Upgrade only after testing the formation
For a practical upgrade order, begin with one universal S-tier Memory for your main position. Add a second universal option if your formation uses multiple roles. After that, invest in a specific S-tier Memory only when its character is already central to your account.
The SP Memory tier-list discussion can provide additional community viewpoints, but treat rankings as starting points. Your roster, skill levels, and match rotation should decide the final build.
Build for repeatable value first. A slightly smaller effect that activates naturally is often more useful than a larger effect that rarely fits your rotation.
SP Memory FAQ
Q: What is the best universal Memory in the haikyuu fly high memories tier list?
The strongest universal choice depends on position. SP Komi is a flexible libero option, SP Kageyama is highly valuable for defensive setter play, SP Sugawara supports offensive setter setups, and SP Konomi is a leading opposite-hitter recommendation.
Q: Are specific S-tier Memories better than universal S-tier Memories?
Not in every account. Specific S-tier Memories can be stronger on their intended character, while universal S-tier Memories usually provide better long-term flexibility across several formations.
Q: Why is SP Sakusa placed in A tier?
Its receive-and-spike timing condition can be difficult to activate consistently when spikers must rotate through limited turns. SP Hoshiumi offers a more flexible skill-switching approach for similar use cases.
Q: Should I replace an invested A-tier Memory immediately?
Usually no. Keep an invested A-tier Memory if it fits your current team. Replace it when the new option improves the character’s main role and activates more consistently.
Use the ranking to narrow your choices, then judge each Memory against your own characters, formation, and rotation.